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Mass Effect Legendary Edition

Xbox One, Xbox Series X, PC · 2021

RPGSci-Fi

The Take

Jane Shepard, or other FemShep protagonist, provides possibly the best three game trilogy ever made, where choices have impact from one game to the next, a daunting task that most games are afraid to attempt.

Higher resolution graphics and support for Dolby Atmos make the original trilogy shine.

The only disappointment is the lack of a direct continuation of the series. Mass Effect 4 was never produced. Andromeda feels more like an offshoot rather than a numbered sequel, similar to how Gears of War Judgment is not Gears of War 4.

There is also missing Pinnacle Station DLC, the Mass Effect 3 multiplayer mode, and some censorship and cut content.

Even so, this remains the best way to experience the trilogy.

Exceptional PC modding capabilities make the computer version compelling, but Xbox Series X remains my preferred platform because of the native controller support and pick-up-and-play convenience.

A remastered compilation of the original Mass Effect trilogy and its major DLC, developed by BioWare with Abstraction Games handling the bulk of the technical remaster work — updated visuals, lighting, and effects across all three games on a single, unified engine build.

Games in This Collection

Mass Effect (2007) artwork

Mass Effect (2007)

The original game: Commander Shepard and the crew of the Normandy pursue the rogue Spectre Saren across the galaxy, uncovering the first signs of the Reaper threat.

Mass Effect 2 (2010) artwork

Mass Effect 2 (2010)

Shepard, resurrected by the pro-human group Cerberus, assembles a team of specialists for a suicide mission against the Collectors, in a game built around squad loyalty and character-driven side missions.

Mass Effect 3 (2012) artwork

Mass Effect 3 (2012)

The trilogy's conclusion, in which Shepard rallies the galaxy's species into a unified front against the invading Reapers, with choices from the first two games shaping who's left to fight.

Mass Effect (2007) — Expansions & DLC

Bring Down the Sky

Shepard responds to a distress call from Terra Nova, a human colony under attack by batarian extremists who have hijacked an asteroid mining station and are steering it on a collision course with the colony's largest city.

May 29, 2009The first of two DLC packs released for the original Mass Effect.

Mass Effect: Pinnacle Station artwork

Mass Effect: Pinnacle Station

A training-focused DLC set on Pinnacle Station, a concealed military facility built into an asteroid, where Shepard's squad runs a series of holographic VR combat trials across four modes — Survival, Time Trial, Hunt, and Capture — against simulated enemies and obstacles. Clearing every challenge and topping the leaderboards earns Shepard a private apartment on the station and a steady supply of rare, high-end gear.

August 25, 2009Developed by Demiurge Studios rather than BioWare directly. Not included in the Legendary Edition remaster — BioWare was unable to recover the original source code, so it's only playable on the original 2007 release.

Mass Effect 2 (2010) — Expansions & DLC

Mass Effect: Genesis

An interactive motion comic recapping the story and major choices of the original Mass Effect, letting players jumping straight into Mass Effect 2 set the state of the galaxy without replaying the first game.

January 26, 2010Its choices import directly into Mass Effect 2's save data.

Zaeed – The Price of Revenge

Adds veteran mercenary Zaeed Massani as a squadmate. His loyalty mission sends Shepard to a burning fuel refinery to help him settle a decades-old score with his former partner, Vido Santiago.

February 9, 2010Originally offered as pre-order and Cerberus Network bonus content before its general release.

Normandy Crash Site

A quiet, free side mission bridging the two games — Shepard visits the wreckage of the original Normandy SR-1 on the frozen world of Alchera and pays respects at the memorial for a crew member lost in the first game's opening.

February 23, 2010

Firewalker Pack

Introduces the Hammerhead, a hovering combat vehicle, along with a set of exploration missions that helped answer complaints about the ground-vehicle exploration cut from Mass Effect 2's base game.

March 23, 2010Free to all owners.

Kasumi – Stolen Memory artwork

Kasumi – Stolen Memory

Adds master thief Kasumi Goto as a squadmate. Her loyalty mission is a heist aboard a wealthy art collector's private yacht, stealing back a data cache while dodging security in one of the series' few non-combat-first missions.

April 6, 2010

Overlord artwork

Overlord

A multi-part investigation into a Cerberus black-site facility where an AI experiment has gone catastrophically wrong, trapping a scientist's brother inside a rogue VI hybrid running loose across the station.

June 3, 2010Structured as a linked mini-campaign rather than a single mission.

Lair of the Shadow Broker artwork

Lair of the Shadow Broker

Reunites Shepard with Liara T'Soni to hunt down the information broker known as the Shadow Broker, culminating in a running boarding assault on the Broker's ship as it flies through a lightning storm.

August 24, 2010Widely considered one of the best DLC packs in the series, with lasting consequences for Liara going forward.

Arrival artwork

Arrival

A solo mission — no squadmates allowed — in which Shepard rescues a captured scientist and uncovers a Reaper plot to trigger a mass relay's destruction, forcing an impossible choice to delay the invasion.

March 29, 2011Directly sets up the opening of Mass Effect 3 and Shepard's arrest.

Mass Effect 3 (2012) — Expansions & DLC

From Ashes artwork

From Ashes

Available at launch, adding the Prothean squadmate Javik — the last surviving member of his species, found in a stasis pod in a buried temple on Eden Prime — along with unique dialogue and Prothean lore threaded through the rest of the game.

March 6, 2012Included with launch deluxe editions, which fueled "day-one DLC" criticism at the time.

Mass Effect: Genesis 2

A follow-up interactive comic recapping the major choices of Mass Effect and Mass Effect 2, giving players a way to set the state of their galaxy before starting the finale.

March 6, 2012Bundled with Mass Effect 3 at launch.

Extended Cut

A free expansion of the game's ending sequences, adding cinematics and epilogue slides showing the fates of squadmates and civilizations, and clarifying the consequences of each ending without changing the underlying choices.

June 26, 2012Released in direct response to fan backlash over the original ending — one of gaming's most prominent examples of post-launch content shaped by player reaction.

Leviathan artwork

Leviathan

Shepard investigates a black-market weapons trade tied to a legendary sea monster and uncovers the Leviathans, an ancient species whose experiments to preserve organic life ultimately gave rise to the Reapers.

August 28, 2012The story DLC that finally explains the Reapers' origin and motivation.

Omega artwork

Omega

Sends Shepard to the lawless station of Omega to help crime lord Aria T'Loak retake her territory from a Cerberus general, teaming up with a new rival vigilante, Nyreen Kandros, along the way.

November 27, 2012One of the longer story DLC packs, comparable in length to a full loyalty mission arc.

Citadel artwork

Citadel

A lighter, character-focused send-off: Shepard survives an assassination attempt, confronts a vendetta from an unlikely source, and hosts a party bringing back nearly every squadmate from across the trilogy before the final battle.

March 5, 2013Widely regarded as the best DLC in the series and a fitting farewell to the cast.